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SMALL TOWN USA V2

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Description:
This is Version 2 this map has forestry with the new slow sawmill and you can sell them were the woodchips sell at.
And V3 will be out later today with a seed master and compost and greenhouses if that is what you like to do on a farm
Thank you, Big Hoss

Authors:
To all the modders that made the greenhouses and compost and board machine and slow saw I’m not sure who they are but thank you all

BlackSheep
Farmer_Andy
GTX Mods

Even
Ice
Robert
Fred
Ray
and if i forgot anyone thank you to


Knaveswell Farm v1.0.0

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Welcome to Knaveswell Farm 1.0.0. This is a small dairy farm in South UK, based in Dorset, the map is made from real terrain and was made to look (as the best I could get) to real life. The dairy farm has a capacity of 120 dairy cows, with sheep keep and chickens. The map has standard crops, wheat, barley, rape and maize.
Knaveswell has 25 workable fields ranging from many grass lands for feed to arable ground.

Map Information:
Terrain and Dirt Control
Bga
SoilManagement
Chopped Straw

You may remove Soil Mod from your mods folder if you do not wish to use the mod!
This map is a small UK map, with plenty of detail, I do not promise people who use lower spec PC’s to be getting a high frame rate!

Authors:
Daviec
NI Modding
Chief86
Decker_MMIV (FMC Modding)
Steffen30muc
Sandgrouper
getawfmoiland
Giants

ROCK AND RIVER WOOD V1.0

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This is only logging map based on Rockwood, there are no fields. There are a lot of forest area with a thousands trees. I fixed all errors a warning and edited some things.
– AnimationMapTrigger and Terrain_And_Dirt_Control are required for full work
– 3 factory usings Marhu FabrikScript
– Sawmill reguires wood logs a woodchips, produce board pallets
– second factory reguires board pallets and produce short wood pallets and wood chips
– charcoal factory reguires short wood and water and produce charcoal pallet
– water trigger is in front of charcoal factory by the river
– big crane to automatic unload / sell board pallets from your trailer
– many sell point for woods and pallets
– woodchips storage at sawmill with capacity 150 000

Authors:
Model: Mortary / Billo Farmer / kenny456 / kevink98
Texture: Mortary / Billo Farmer / kenny456 / kevink98
Script: Marhu / kenny456
Idea / Concept: Mortary / Billo Farmer / kenny456

BJORN HOLM V5.0

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Hi values community,

Version 5.0
Hotel demolished for an upcoming fire station
Road to mountain BGA changed
Nuclear power plant installed (function follows)
Workshop at the nuclear power plant now available
AKW drum storage with barrier
Small bumps in parts of the road eliminated
New Holland base with gas station built
2. Added chokes in biomass power plant
Adapted PDA

today I imagine you my Bjornholm before I rebuilt about for 6 months.
I thank you first for TuneWar for his help and patience with me.
Furthermore, I want to thank my beta testers of Schönis play area namely Schöni, Marcus and especially Marco.
So what was rebuilt:

Hof:
Gas station directly at the court
Tap on the farm
new liquid fertilizer station installed at the court
placed in SeedMaster2k16 Hofnähe
set Large machine hall with lift and a small office at the court
inserted conveyor when woodchip store
Attached to all the camps digital display of fill levels
erected a new seed stock for dressed seed above the farm
Also there is now a slurry storage

Province:
Completely new shop and Baywa technology built for sale
and a hardware store was on shop built
hingezimmert park on former circus Pitch
In the village Aldi Bjorn Holm was built for egg sales,
as well as there is now also a walk firefighters
Even the sheepfold was umbegabut
All stables have now installed the WaterMod of Mahru (+ 10% production)
Also there is a new mountain-BGA which was blown up in the mountain
Some reputable gas stations have settled in the surrounding areas such as Shell, Aral and VIS
On Getreidelager a sawmill was built and the joinery is added on the PDA Map
On the train yard, there is now a feed store with digital display
The standard BGA was reconstructed as follows:
It was installed the Abkippstation for trailers at the BGA with genhemigung of TuneWar
and the hopper now wider.
All BGA silos on the map are been raised to 1.2 million and filling volume now fit 2 million liters of liquid manure into the basin at the base BGA and there are new tarpaulins for covering at the base BGA.
So on it goes towards the cowshed.
Since 3 compound feed stations have been installed and set up the shield and StopMilkSale the Trogger set sodas you can now sell the milk itself.
Also in the cowshed of WaterMod of Marhu was installed.
There are also a Keilsilo and 2 new warehouses to insinuate machines.
Direction Garden Center is now the slurry manure sales.
Next above which there is the large Aral Roost.

I thank also the mods you may freely use all the modders.
I have all mentioned in the credits, and are directly in the credit file in the mod.
Fals I forgot someone should please send me a message.

So to be able to take advantage of everything you need still here:
And you MUST that your down invites UNPACKING da da drinne the necessary AnimationMapTrigger and the required files are Multifruit
Credits of all where I have what installed:

Bjorn Holm 2.0 – Credits (02/21/2016)
Urmap: GIANTS
Mapumbau and some white script adaptation: Micha the Modder / MTL Modding Team
SeedMaster2k16: Marhu, Framer_Andy (Andy1978), Weisser
Seed2Fix: Marhu, Weisser
WaterMod: Marhu
Slurry Stock: Framer_Andy (Andy1978)
Conveyor woodchips: Mariodiek
Soil texture: ZeFir_POLAND
Multifruid: upsidedown
Milk trigger and StopMilkSale: Marhu
Mapsiloband: Marhu
Digital display: Nils23, Blacky_BPG, lappyBauer, dtmaster
Slurry Dung Purchase: Zatoxx
EDEKA: Giants, Mark44 / Umgeskinnt to Aldi Bjorn Holm: Micha the Modder / MTL Modding Team
Forgotten Landscape Plants Textures: Eribus (all soil, fruit and other textures from Him)
Sawmill v1.1.0b: Marhu
Baumarktv1.1: San_Andreas
Carpenter: t0xic0m
Forage master: Framer_Andy, (scripts: Marhu)
Palette Collectors: Marhu
Biogas plant V1 Beta 3: Manuel
BGA Overload: TuneWar
Blue marker for fields and shops: TuneWar
Bale shredders: usxi7sd
Baywa art buildings: Steffen30muc
Dausch shelter: Steffen30muc
Shogebäude from LS 13: Urmodder Giants / Converts: Micha the Modder / MTL Modding Team
Ruin from LS 11: Urmodder Giants / Converts: Micha the Modder / MTL Modding Team
Fire station: like to farm
Shield MTL Modding Team: Micha the Modder / MTL Modding Team
SeedSilo: Urmodder Giants / remodeling: Micha the Modder / MTL Modding Team
Billboard BGA, washing area and small parts: TuneWar
Compressor: Jauch Paule
Villa V3: HarryBo
Advertising sign Aral: Micha the Modder / MTL Modding Team
workshop equipment: Jauch Paule
Sheepfold: power74de
AnimationMaptrigger: vertexdezign (Xentro)
Shed01: Wild fox
Spycam V1.1: Giants / Marhu / RC-Devil / LKXstudios
Station Fertilizer Beiser: BlackSheeo0521
Payphones Telekom: Coolman1966
Barriers sunk: PowerPeter008
Panels by reference: Strubi69
Big Aral gas station Oldi: PowerPeter008
Machine hall medium and small: Models, Textures, Ingame: Katsuo / Script: Xentro
Keilsilo V2: jjgg349
Guardrails: LS-Landtechnik.com
Cigarette: LsPrO
Parking ticket machine: LsPrO
Dustbins: Locke_SB
VIS gas station: Urmodder unknown to me / remodeling: Micha the Modder / MTL Modding Team
Aral Tankstelle new (LS13): Urmodder: SLJ agricultural Team / Converts: Micha the Modder / MTL Modding Team
Shell Gas Station: Bauer heini
Machine hall big: Urmodder unknown to me / remodeling: Micha the Modder / MTL Modding Team
Bunker Silo: 2Franz (only the walls were used)
LiftMaster 10T: vanillaice83 / remodeling: Micha the Modder / MTL Modding Team
Feed stores V1.15: HarryBo / data adaptation: Micha the Modder / MTL Modding Team
Village Church: like to farm
Public Toilet: vanillaice83
Water Station V2: LsPrO
Parking: HarryBo / Skin: Micha the Modder / MTL Modding Team
Ramp: Urmodder LS13: UnixRoot / Converts to LS15: Maiky
Telkommast: Urmodder unknown / Skin: Micha the Modder / MTL Modding Team
Hoftankstelle: Icebaer_Lars
Dairy Farm: like to farmer / conversion of the texture: Micha the Modder / MTL Modding Team

Authors:
Bjornholm 2.0 – Credits (17.09.2016)
Urmap: GIANTS
Mapumbau und teilweißer Skriptanpassung: Micha the Modder / MTL Modding Team
SeedMaster2k16: Marhu, Framer_Andy (Andy1978), Weisser
Seed2Fix: Marhu, Weisser
WaterMod: Marhu
Gülle-Lager: Framer_Andy (Andy1978)
Förderband Holzschnitzel: Mariodiek
Bodentextur: ZeFir_POLAND
Multifruid: upsidedown
Milchtrigger und StopMilkSale: Marhu
Mapsiloband: Marhu
Digitale Anzeige: Nils23, Blacky_BPG, lappyBauer, dtmaster
Gülle-Mist-Ankauf: Zatoxx
EDEKA: Giants, Mark44 / Umgeskinnt zu Aldi Bjornholm: Micha the Modder / MTL Modding Team
Forgotten Plants Landscape Texturen: Eribus ( alle Boden, Frucht und andere texturen von Ihm )
Sägewerk v1.1.0b: Marhu
Baumarktv1.1: San_Andreas
Schreinerei: t0xic0m
Forage-Master: Framer_Andy, (Scripte: Marhu)
Paletten-Sammler: Marhu
Biogasanlage V1 Beta 3: Manuel
BGA Overload: TuneWar
Blaue Marker für Felder und Shops: TuneWar
Ballenschredder: usxi7sd
Baywa Technik Gebäude: Steffen30muc
Dausch Unterstand: Steffen30muc
Shogebäude aus LS 13: Urmodder Giants / Konvertiert: Micha the Modder / MTL Modding Team
Ruine aus LS 11: Urmodder Giants / Konvertiert: Micha the Modder / MTL Modding Team
Feuerwehrgebäude: möchtegernbauer
Schild MTL Modding Team: Micha the Modder / MTL Modding Team
SeedSilo: Urmodder Giants / Umbau: Micha the Modder / MTL Modding Team
Werbetafel BGA, Waschplatz sowie Kleinteile: TuneWar
Compressor: JauchenPaule
Villa V3: Harrybo
Werbeschild Aral: Micha the Modder / MTL Modding Team
workshopEquipment: JauchenPaule
Schafstall: power74de
AnimationMaptrigger: vertexdezign ( Xentro )
Shed01: Wildfuchs
Spycam V1.1: Giants / Marhu / RC-Devil / LKXstudios
Station Fertilizer Beiser: BlackSheeo0521
Telefonzellen Telekom: Coolman1966
Absperrungen versenkbar: PowerPeter008
Tafeln mit Hinweisen: Strubi69
Grosse Aral Oldi Tankstelle: PowerPeter008
Machinenhalle Mittel und Klein: Models, Textures, Ingame: Katsuo / Script: Xentro
Keilsilo V2: jjgg349
Leitplanken: LS-Landtechnik.com
Zigarettenautomaten: LsPrO
Parkscheinautomat: LsPrO
Mülltonnen: Locke_SB
VIS Tankstelle: Urmodder mir unbekannt / Umbau: Micha the Modder / MTL Modding Team
Aral Tankstelle neu (LS13): Urmodder: SLJ-Agrarteam / Konvertiert: Micha the Modder / MTL Modding Team
Shell Tankstelle: Bauer heini
Machinenhalle groß: Urmodder mir unbekannt / Umbau: Micha the Modder / MTL Modding Team
Bunker Silo: 2Franz ( es wurden nur die Mauern verwendet )
Liftmaster 10T: vanillaice83 / Umbau: Micha the Modder / MTL Modding Team
Futterlager V1.15: Harrybo / Datenanpassung: Micha the Modder / MTL Modding Team
Dorfkirche: möchtegernbauer
Öffentliche Toilette: vanillaice83
Wasserstation V2: LsPrO
Parkhaus: Harrybo / Skin: Micha the Modder / MTL Modding Team
Telkommast: Urmodder unbekannt / Skin: Micha the Modder / MTL Modding Team
Hoftankstelle: Icebaer_Lars
Milchhof: möchtegernbauer / Umbau der Textur: Micha the Modder / MTL Modding Team
Kartoffel Knoll: möchtegernbauer
Mühle Bördegold: möchtegernbauer
Trafohaus und Strommast: möchtegernbauer
Generator: Beunheas
Verkehrsleithütchen: MTL Modding Team
Water Pump Station: Skeleton
Stone Bridge: FSModding
Voll animierte Abladestation: Qualitätsmods-Team
Segelboot: TheSnake
Hausboot: möchtegernbauer
Unterstellhalle: Wildfuchs
Shed mit Türen: Wildfuchs
Mehrzweckhalle: stadtprojekt
Animierte Türen: Seba
AKW: Micha, MTL Modding Team und Krische

YANOVA VALLEY V2.0 FINAL

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The big, very beautiful Russian map – Janova valley hardcore v 2.0 Final
Based on real terrain
Farm for machinery, animals and crops
Washing
12 large-sized fields
Village
Buildings of architecture (church, house of culture, department store)
Enterprise “Agro-Feed”
Traffic auto, pedestrians
Forest
River
Asphalt and dirt roads, bog
Quarry of rubble, sand
There are such plants: brewery, dairy, sawmill and cement
Fish farm
You can transport: sand, cement, gravel, concrete, boards, beer, milk, fruit, fish
Cultures: standard + sunflower, soybean, rye, oats
Animals: standard + calves, lambs, pigs, geese, rabbits, broilers
And also much more.

Authors:
Gocha

IOWA FARMS AND FORESTRY FIXED

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I made some updates/fixes to the map, The chicken2 barn now will subtract chickens as they are ready for slaughter, I found someone who helped me fix this, He added a updated script and made some new door triggers for the chicken2 barn a big Thank You to this guy who asked me to keep his name private. You can now load soybeans at the chicken farm too, Plus I added some timed controled gates. Other then that the rest is still the same.

Authors:
Farmboy002, Giants, And all the mod makers.

DOBRA MAP V1.0

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What it has:
– 2 playful farms
– BGA
– shop
– several purchases
– sawmill
– forest
– drinking cows
– mud
– interesting texture

Authors:
ziolek3232151

MAP VITICOLE BACCHUS V1.0

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Pour permettre à une majorité d’ordi de faire tourner la map sans trop de lags, j’ai volontairement désactivé certaines parcelles d’autres sont exploitables directement, d’autres sont à planter avec la planteuse sur les parcelles qui sont déjà semées, les autres parcelles sont à créer en totalité pour ceux qui savent et joue en multi réel, pour cela vous devrez utiliser le matériel et les outils qui sont dans le pack matériel viticole, bref pas mal de taf en perspective, après à chacun de gérer son domaine comme il le souhaite,
Pour réactiver les parcelles pour ceux qui peuvent faire tourner plus de volume sur leur machine;
ouvrir le fichier : Map
ouvrir le fichier: models
ouvrir le fichier; Parcelles exportées
cliquer sur l’i3d que vous voulez installer, j’ai mis des repères pour ça; concession, BGA, ect
sur Giants la parcelle va se positionner automatiquement sur son emplacement,
Ne faites pas de parcelles trop grande pour éviter les surcharges physic ce qui provoquerait un ralentissement de l’ordi,
Pack de départ Map viticole
Map Bacchus
Vendangeuse NH 9060 v6
Remorque GIMBRE RB 60
Micro Pulvé ATOM
tout le reste sera dans le pack matériel viticole,
Les participants;
dufffr (deurf)
mimirct3
cedre113
trakeone
Forum de téléchargement;
http://raptor3d.xooit.com/index.php
http://ftta.xooit.eu/index.php
http://farming-simulator.soforums.com/index.php
Bon jeu à tous.

Authors:
dufffr Créations 3d deurf
modification:
ginaite gaming


INDUSTRY CITY V1.2.0

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Welcome to the Industry City Map
This detailed map much work waiting for you.

Version 1.2
– Splines have been corrected.
– duplicate textures have been removed.
– errors in the script have been fixed.
– Textures on buildings have been fixed.
– Dirt textures have been added to the BGA.
– The map is no longer jerky in some places.

Version 1.1
The following has been changed:
– Trees on the edge of the fields that were initially owned were removed
– Trees on some meadows have been removed
– Script errors in the PDA and on the PDA map have been fixed
– The scoreboard of the scale has been pushed further to the edge
(You can move better in the yard now
– Containers that were in the yard were removed

Dense forests large agricultural land and livestock. There is a
extensive road network and dirt roads and other secret paths.
First, a few words about the road network: on the asphalt roads
always comes to its destination. But one does not always have this
Roads remain, because the dirt roads are sometimes short distances,
lead to the destination. The road network is designed so that Course Play
can be put to excellent use. All objectives are sufficient so that signposted the way around the map easier it.

Now for the objects:
There are two lots on this Map. A small near the farm
and a large at the train yard. Here you can place larger objects. On the farm there is an interim storage facility where you can temporarily store the following items:
Straw, hay, grass, mixed feed, silage, chopped and chips.
Everything is loaded with conveyor belts.
A few meters further up there is an interim storage facility for sugar beet,
Potatoes and again for chips.
Even the cows, sheep and chickens are on the farm.
The filling of fertilizer and seed is also located there.
(Several Auffüllmöglichkeiten distributed on the Map)
The feeding is the same as on the Bjornholm map.
A bale shredder and two compound feed plants and a new clamp are
also on the Hof.In the bale shredder can be straw or
Straw bale tilt and earn money.
Where to what tipping?

The city:
In the City there is a functioning traffic light system as well as economic
Building: Aldi, garden centers, distributors and petrol station.
At Aldi, you can tilt potatoes and sell eggs.
(Also in the village there is a possibility eggs for sale.)
In garden centers you can buy seedlings and sell manure and slurry.
Also you can buy or top up there fertilizers and seeds
In the biogas plant (BGA) can Chaffed tilted into the silos
will . After the miter it can be either sold
or in the compound feed plant in combination with grass and silage
be processed into animal feed.
In spinning, the Wollpalleten that at the court with the sheep can
are produced, sold.
When freight station can sell wood and other products.
There is also a windmill, where you can also tilt grain.
In the dairy, you can sell the milk manually also.

Therefore, the following link is recommended:
https://www.modhoster.de/mods/kotte-universal-trailer-pack

(By Kotte Universal also manure can be sold at the garden center.)
In granaries and in Aktienbrauerei you can also tilt grain.
This map may be modified or uploaded to other portals!

The following thanks to:
Marhu: Forage plant
Alex2009: Traffic
usxi7sd: bales shredder
Have fun on the INDUSTRY CITY

Authors:
Modell: Industry City
Textur: Harrybo
Script:
Idee / Konzept: Harrybo
Tester:
Sonstige:
Marhu :Mischfutteranlage
Alex2009 :Ampel
usxi7sd : Ballen Schredder

GTD1 V1.0

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EN:
Map Somewhere There Away from Uncle Vova. Created on the basis of the card Varvarovka hard work.
On the map you will build factories, the soyle mod will not let you be bored, and the beautiful atmosphere created by Uncle Vova will please your eyes.

DE:
Karte Irgendwo da weg von Onkel Vova. Erstellt auf der Grundlage der Karte Varvarovka harte Arbeit.
Auf der Karte werden Sie Fabriken bauen, der Soyle-Mod wird Ihnen nicht langweilig werden, und die schöne Atmosphäre, die von Onkel Vova geschaffen wurde, wird Ihre Augen erfreuen.

RU:
Карта Где-то Там Далеко от Дяди Вовы. Создана на базе карты Варваровка hard work.
​На карте вы будете строить заводы, сойл мод не даст вам скучать, а красивая атмосфера, созданная Дядей Вовой, будет радовать ваш глаз.

Authors:
Дядя Вова на базе Варваровка

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